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Namespace packages for shared DCC’s code & tools

March 31, 2015 sune Leave a comment

We do quite a few shared Python DCC tools and lib’s. With 3dsMax in the mix, this has recently gotten…

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MaxPlus (3dsMax Python) equivalence test issue

September 11, 2014 sune Leave a comment

Two Python objects that wrap the same Max Node, should be considered equal, but not identical. Following this “==” and…

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MotionBuilder 2014 pyfbsdk_gen_doc.py for download

January 3, 2014 sune Leave a comment

pyfbsdk_gen_doc.py is missing from MotionBuilders 2014 instalation. It provides contextual help in MotionBuilders Python editor and allows for pyfbsdk code…

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MotionBuilder 2014 Take Swap save bug Fix

September 30, 2013 sune Leave a comment

MotionBuilder 2014 has a save bug where the index of takes (FBX anim stacks) will swap around on save. At…

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UPDATED: Project relative paths for external file references

April 7, 2013 sune 2 Comments

If you work with multiple branches, you might be experiencing issues with Mayas preference for resolving Absolut paths before Relative…

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Posted in: Main Filed under: API, Branches, Maya

Speed: Maya API vs. CMDS vs. PyMel

January 27, 2013 sune Leave a comment

If you have to deal with attributes on a large set of objects, learning a little API or at least…

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Posted in: Main Filed under: API, cmds, Maya, PyMel, Scripting

Hitman Absolution E3 demo gameplay

October 11, 2011 sune Leave a comment

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Rigging System sandbox

May 7, 2010 sune 1 Comment

Created a tiddlywiki to have a place to have some process about how to create a rigging system, very much…

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UK Living

December 1, 2009 sune 3 Comments

So I’ve made the Big Plunge and moved over to the UK. I’ve recently started work as a Senior Technical…

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Code Snippet: Setting a matrix attribute with maya.cmds

October 3, 2009 sune 2 Comments

Seems you just can’t do it.. So use mel,PyMel or maya.OpenMaya! However if can’t or won’t do neither, you can…

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